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blacklaw

ATR Associate
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Posts posted by blacklaw

  1. I will be the first to say it but i think we may need to switch TS over to discord ( reason) 90% of the players  I am running into in PUG use discord and  when we ask them to join TS they have to go install it  had a guy calling me a old head lol  but i think even though i  had issues with ti it might be the best thing to  do moving forward . Or do we still have one ?

  2. yes  we have been trying to  bring in new players the only issue is if there are no admins on it takes so long to get them in  and  able to talk. would it be possible to  make like 2 of the  PUG channels that would allow for them to  join to play  and  not be  forced to  go to the site first and then is they want to  continue to play then they can register . Example we  had a guy who just wanted to play with us but it was hard for him to  come play because he had to jump thru 3 or 4 things just to be able to talk in the channel

  3. BATTLEFIELD 1 / 09.19.2016

    What We Learned From The Battlefield 1 Open Beta

    We’re making changes to Battlefield 1 based on your feedback.
    ByDaniel Berlin
     
     

     

    Hello everyone! My name is Daniel Berlin, and I’m the Lead World Designer on Battlefield 1. I would like to give you all a big THANK YOU from everyone here at DICE Stockholm for helping make the Battlefield 1 Open Beta the biggest Beta in EA's history. It’s a real treat to see the game being played by our fans and newcomers alike! Every single issue you encounter, every bug reported, and all the feedback given is invaluable to us here within the development team. Trust me when I say that we listen closely to all of your comments.

     

    rendition1.img.jpg

     

    But what does this mean? Well, first off I’d like to talk to you about the Conquest game mode. When we build a new Battlefieldgame it’s important for us to try new things, we want to stay fresh and renew the franchise with each new installment. However, it’s equally as important that we take the feedback that you, the community, are giving us. That is why we're going to be making changes to the Conquest game mode ticket system for launch. The next time you play the game, capturing the objectives AND getting kills will both contribute towards the final score of a Conquest match. You have spoken, we have listened!

    We have also been monitoring and listening to your comments in regards to the Rush game mode. It’s super exciting for us to bring back Rush for Battlefield 1, and we are aiming to make it the best Rush experience to date. We are making tweaks to the game mode as we speak with your feedback as the backbone to the entire process.

     

    rendition1.img.jpg

     

    We're also looking into balancing other elements, including the weapons and vehicles. The Light Tank, which is a bit too effective in the Open Beta, will definitely receive some work, and we agree that Horses can take a few too many rounds at the moment. We've also learned through the Beta that you guys need more tools to deal with vehicles earlier, which we'll definitely look into (including a Gadget for the Support class which should help neutralize powerful vehicles).

    I hope you all had a great time playing the Battlefield 1 Open Beta, and I can’t wait for October 21st to come around so you'll be able to see everything else the game has to offer. Who knows, maybe you’ll find yourself on my Squad in Battlefield 1.

    • Like 2
  4. See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.Net.WebException: The operation has timed out.
       at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)
       at System.Net.WebClient.DownloadString(Uri address)
       at System.Net.WebClient.DownloadString(String address)
       at ATRGamers.ATRSeeder.Core.Context.SeederContext.ImportSettings(String filename, String version)
       at ATRGamers.ATRSeeder.Forms.MainForm.<TimedServerListRefresh>d__9.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)


    ************** Loaded Assemblies **************
    mscorlib
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        Win32 Version: 4.6.1063.1 built by: NETFXREL3STAGE
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    System
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    ----------------------------------------
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        CodeBase: file:///C:/Users/brian/AppData/Local/Apps/2.0/72VKPPEB.GW4/BTBK8A9Q.EAH/atrg..tion_0000000000000000_0000.0001_484d8aba8f183446/ATRGamers.ATRSeeder.Forms.exe
    ----------------------------------------
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    ----------------------------------------
    ATRGamers.ATRSeeder.Core
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        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/Users/brian/AppData/Local/Apps/2.0/72VKPPEB.GW4/BTBK8A9Q.EAH/atrg..tion_0000000000000000_0000.0001_484d8aba8f183446/ATRGamers.ATRSeeder.Core.DLL
    ----------------------------------------
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        Assembly Version: 4.0.0.0
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        CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
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    ----------------------------------------
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    ----------------------------------------
    Microsoft.GeneratedCode
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    System.Deployment
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    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.


     

  5. Well I was a member of U rock and i coach Semi Pro Football and when our season  ended i cam back and  seen  guys i know in ATR so i figured i should apply  and I am more than happy to answer and questions

    • Are you 17 or older?: Yes
    • Which games do you play?: Battlefield 4
    • What other games do you play?: none
    • Clan/Guild History: U rock
    • Why do you think ATR Gamers would be a good fit for you?: know alot of you guys
    • Anyone refer you to ATR Gamers?: @HappyUnholy
    • Tell us a little about yourself.: im Old
    • Do you agree to the Guidelines & Rules: Yes

    Click here to view the record

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